Saturday, 27 October 2012

TEST DESIGN TECHNIQUES



TEST DESIGN TECHNIQUES
The purpose of test design techniques is to identify test conditions and test scenarios through which effective and efficient test cases can be written.Using test design techniques is a best approach rather the test cases picking out of the air. Test design techniques help in achieving high test coverage. In this post, we will discuss the following:

1. Black Box Test Design Techniques

  • Specification Based
  • Experience Based

2. White-box or Structural Test design techniques

Black-box testing techniques



These includes specification-based and experienced-based techniques. These use external descriptions of the software, including specifications, requirements, and design to derive test cases. These tests can be functional or non-functional, though usually functional. Tester needs not to have any knowledge of internal structure or code of software under test.



Specification-based techniques:

  • Equivalence partitioning
  • Boundary value analysis
  • Use case testing
  • Decision tables
  • Cause-effect graph
  • State transition testing
  • Classification tree method
  • Pair-wise testing

From ISTQB Syllabus:

Common features of specification-based techniques:

  • Models, either formal or informal, are used for the specification of the problem to be solved, the software or its components.
  • From these models test cases can be derived systematically.

Experienced-based techniques:

  • Error Guessing
  • Exploratory Testing

Read Unscripted testing Approaches for the above.



From ISTQB Syllabus:

Common features of experience-based techniques:

  • The knowledge and experience of people are used to derive the test cases.
  • Knowledge of testers, developers, users and other stakeholders about the software, its
    usage and its environment.
  • Knowledge about likely defects and their distribution.

White-box techniques

Also referred as structure-based techniques. These are based on the internal structure of the component. Tester must have knowledge of internal structure or code of software under test.



Structural or structure-based techniques includes :

  • Statement testing
  • Condition testing
  • LCSAJ (loop testing)
  • Path testing
  • Decision testing/branch testing

From ISTQB Syllabus:

Common features of structure-based techniques:

  • Information about how the software is constructed is used to derive the test cases, for example, code and design.
  • The extent of coverage of the software can be measured for existing test cases, and further test cases can be derived systematically to increase coverage.

BUG LIFE CYCLE


BUG LIFE CYCLE


What is a Bug Life Cycle?
The duration or time span between the first time bug is found (‘New’) and closed successfully (status: ‘Closed’), rejected, postponed or deferred is called as ‘Bug/Error Life Cycle’.

(Right from the first time any bug is detected till the point when the bug is fixed and closed, it is assigned various statuses which are New, Open, Postpone, Pending Retest, Retest, Pending Reject, Reject, Deferred, and Closed. For more information about various statuses used for a bug during a bug life cycle, you can refer to article ‘Software Testing – Bug & Statuses Used During A Bug Life Cycle’)

There are seven different life cycles that a bug can passes through:

1.  Cycle I:
1) A tester finds a bug and reports it to Test Lead.
2) The Test lead verifies if the bug is valid or not.
3) Test lead finds that the bug is not valid and the bug is ‘Rejected’.

2.  Cycle II:
1) A tester finds a bug and reports it to Test Lead.
2) The Test lead verifies if the bug is valid or not.
3) The bug is verified and reported to development team with status as ‘New’.
4) The development leader and team verify if it is a valid bug. The bug is invalid and is marked with a status of ‘Pending Reject’ before passing it back to the testing team.
5) After getting a satisfactory reply from the development side, the test leader marks the bug as ‘Rejected’.

3.  Cycle III:
1) A tester finds a bug and reports it to Test Lead.
2) The Test lead verifies if the bug is valid or not.
3) The bug is verified and reported to development team with status as ‘New’.
4) The development leader and team verify if it is a valid bug. The bug is valid and the development leader assigns a developer to it marking the status as ‘Assigned’.
5) The developer solves the problem and marks the bug as ‘Fixed’ and passes it back to the Development leader.
6) The development leader changes the status of the bug to ‘Pending Retest’ and passes on to the testing team for retest.
7) The test leader changes the status of the bug to ‘Retest’ and passes it to a tester for retest.
8) The tester retests the bug and it is working fine, so the tester closes the bug and marks it as ‘Closed’.

4.  Cycle IV:
1) A tester finds a bug and reports it to Test Lead.
2) The Test lead verifies if the bug is valid or not.
3) The bug is verified and reported to development team with status as ‘New’.
4) The development leader and team verify if it is a valid bug. The bug is valid and the development leader assigns a developer to it marking the status as ‘Assigned’.
5) The developer solves the problem and marks the bug as ‘Fixed’ and passes it back to the Development leader.
6) The development leader changes the status of the bug to ‘Pending Retest’ and passes on to the testing team for retest.
7) The test leader changes the status of the bug to ‘Retest’ and passes it to a tester for retest.
8) The tester retests the bug and the same problem persists, so the tester after confirmation from test leader reopens the bug and marks it with ‘Reopen’status. And the bug is passed back to the development team for fixing.

5.  Cycle V:
1) A tester finds a bug and reports it to Test Lead.
2) The Test lead verifies if the bug is valid or not.
3) The bug is verified and reported to development team with status as ‘New’.
4) The developer tries to verify if the bug is valid but fails in replicate the same scenario as was at the time of testing, but fails in that and asks for help from testing team.
5) The tester also fails to re-generate the scenario in which the bug was found. And developer rejects the bug marking it ‘Rejected’.

6.  Cycle VI:
1) After confirmation that the data is unavailable or certain functionality is unavailable, the solution and retest of the bug is postponed for indefinite time and it is marked as ‘Postponed’.

7.  Cycle VII:
1) If the bug does not stand importance and can be/needed to be postponed, then it is given a status as ‘Deferred’.

This way,  any bug that is found ends up with a status of Closed, Rejected, Deferred or Postponed.

TESTING TERMS DEFINITION'S




TESTING TERMS DEFINITIONS

Acceptance criteria
The expected results or performance characteristics that define whether the test case passed or failed.

Acceptance Testing / User Acceptance Testing
An acceptance test is a test that a user/sponsor and manufacturer/producer jointly perform on a finished, engineered product/system through black-box testing (i.e., the user or tester need not know anything about the internal workings of the system). It is often referred to as a(n) functional test, beta test, QA test, application test, confidence test, final test, or end user test

Accessibility Testing
Verifying a product is accessible to the people having disabilities (deaf, blind, mentally disabled etc.).

Ad-hoc Testing
Testing carried out using no recognised test case design technique. It is also known as Exploratory Testing

Agile Testing
Testing practice for projects using agile methodologies, treating development as the customer of testing and emphasizing a test-first design paradigm

Alpha Testing
In software development, testing is usually required before release to the general public. This phase of development is known as the alpha phase. Testing during this phase is known as alpha testing. In the first phase of alpha testing, developers test the software using white box techniques. Additional inspection is then performed using black box or grey box techniques.

Arc Testing / Branch Testing
A test case design technique for a component in which test cases are designed to execute branch outcomes. A test method satisfying coverage criteria that require that for each decision point, each possible branch be executed at least once.

AUT
Application Under Test

Authorization Testing
Involves testing the systems responsible for the initiation and maintenance of user sessions. This will require testing the Input validation of login fields ,Cookie security,and Lockout testing .This is performed to discover whether the login system

can be forced into permitting unauthorised access. The testing will also reveal whether the system is susceptible to denial of service attacks using the same techniques.

Back-to-back testing
Testing in which two or more variants of a component or system are executed with the same inputs, the outputs compared, and analyzed in cases of discrepancies

Basis Path Testing
A white box test case design technique that uses the algorithmic flow of the program to design tests

Benchmark Testing
Tests that use representative sets of programs and data designed to evaluate the performance of computer hardware and software in a given configuration

Beta Testing / Field Testing
Once the alpha phase is complete, development enters the beta phase. Versions of the software, known as beta-versions, are released to a limited audience outside of the company to ensure that the product has few faults or bugs. Beta testing, is generally constrained to black box techniques although a core of test engineers are likely to continue with white box testing in parallel to the beta tests.

Big Bang Testing
Integration testing where no incremental testing takes place prior to all the system's components being combined to form the system.

Black Box Testing / Functional Testing
Black box testing, concrete box or functional testing is used to check that the outputs of a program, given certain inputs, conform to the functional specification of the program. It performs testing based on previously understood requirements (or understood functionality), without knowledge of how the code executes.

Bottom-up Testing
An approach to integration testing where the lowest level components are tested first, then used to facilitate the testing of higher level components. The process is repeated until the component at the top of the hierarchy is tested.

Boundary value analysis/ testing
A test case design technique for a component in which test cases are designed which include representatives of boundary values. A testing technique using input values at, just below, and just above, the defined limits of an input domain; and with input values causing outputs to be at, just below, and just above, the defined limits of an output domain.

Breadth Testing

A test suite that exercises the full functionality of a product but does not test features in detail

Bug
Bugs arise from mistakes and errors, made by people, in either a program's source code or its design that prevents it from working correctly or produces an incorrect result

Business process-based testing
An approach to testing in which test cases are designed based on descriptions and/or knowledge of business processes

CAST
Computer Aided Software Testing

Code Coverage
An analysis method that determines which parts of the software have been executed (covered) by the test case suite and which parts have not been executed and therefore may require additional attention.

Compatibility Testing
Testing whether the system is compatible with other systems with which it should communicate.

Component Testing
The testing of individual software components.

Concurrency Testing
Multi-user testing geared towards determining the effects of accessing the same application code, module or database records. Identifies and measures the level of locking, deadlocking and use of single-threaded code and locking semaphores

Conformance Testing / Compliance Testing / Standards Testing
Conformance testing or type testing is testing to determine whether a system meets some specified standard. To aid in this, many test procedures and test setups have been developed, either by the standard's maintainers or external organizations, specifically for testing conformance to standards. Conformance testing is often performed by external organizations, sometimes the standards body itself, to give greater guarantees of compliance. Products tested in such a manner are then advertised as being certified by that external organization as complying with the standard

Context Driven Testing
The context-driven school of software testing is flavor of Agile Testing that advocates continuous and creative evaluation of testing opportunities in light of the potential

information revealed and the value of that information to the organization right now.

Conversion Testing / Migration Testing
Testing of programs or procedures used to convert data from existing systems for use in replacement systems.

Coverage Testing
Coverage testing is concerned with the degree to which test cases exercise or cover the logic (source code) of the software module or unit. It is also a measure of coverage of code lines, code branches and code branch combinations

Cyclomatic Complexity
A measure of the logical complexity of an algorithm, used in white-box testing

Data flow Testing
Testing in which test cases are designed based on variable usage within the code.

Data integrity and Database integrity Testing
Data integrity and database integrity test techniques verify that data is being stored by the system in a manner where the data is not compromised by updating, restoration, or retrieval processing

Data-Driven Testing
Testing in which the action of a test case is parameterized by externally defined data values, maintained as a file or spreadsheet. A common technique in Automated Testing

Decision condition testing
A white box test design technique in which test cases are designed to execute condition outcomes and decision outcomes

Decision table testing
A black box test design techniques in which test cases are designed to execute the combinations of inputs and/or stimuli (causes) shown in a decision table

Decision testing
A white box test design technique in which test cases are designed to execute decision outcomes

Defect
An anomaly, or flaw, in a delivered work product. Examples include such things as omissions and imperfections found during early lifecycle phases and symptoms of faults contained in software sufficiently mature for test or operation. A defect can be any kind of issue you want tracked and resolved.

Defect density
The number of defects identified in a component or system divided by the size of the component or system (expressed in standard measurement terms, e.g. lines-ofcode, number of classes or function points)

Dependency Testing
Examines an application's requirements for pre-existing software, initial states and configuration in order to maintain proper functionality

Depth Testing
A test that exercises a feature of a product in full detail.

Design based Testing
Designing tests based on objectives derived from the architectural or detail design of the software (e.g., tests that execute specific invocation paths or probe the worst case behaviour of algorithms).

Development testing
Formal or informal testing conducted during the implementation of a component or system, usually in the development environment by developers

Documentation Testing
Testing concerned with the accuracy of documentation.

Dynamic Testing
Testing software through executing it.

Efficiency testing
The process of testing to determine the efficiency of a software product

End-to-end Testing
Test activity aimed at proving the correct implementation of a required function at a level where the entire hardware/software chain involved in the execution of the function is available.

Endurance Testing
Checks for memory leaks or other problems that may occur with prolonged execution

Equivalence Class
A portion of a component's input or output domains for which the component's behaviour is assumed to be the same from the component's specification

Equivalence partition Testing
A test case design technique for a component in which test cases are designed to execute representatives from equivalence classes.

Equivalence Partitioning
A test case design technique for a component in which test cases are designed to execute representatives from equivalence classes

Exhaustive Testing
Testing which covers all combinations of input values and preconditions for an element of the software under test

Exploratory Testing
This technique for testing computer software does not require significant advanced planning and is tolerant of limited documentation for the target-of-test. Instead, the technique relies mainly on the skill and knowledge of the tester to guide the testing, and uses an active feedback loop to guide and calibrate the effort. It is also known as ad hoc testing

Failure
The inability of a system (or) component to perform its required functions within specified performance requirements.  A failure is characterized by the observable symptoms of one or more defects that have a root cause in one or more faults.

Fault
An accidental condition that causes the failure of a component in the implementation model to perform its required behavior. A fault is the root cause of one or more defects identified by observing one or more failures.

Fuzz Testing
Fuzz testing is a software testing technique. The basic idea is to attach the inputs of a program to a source of random data. If the program fails (for example, by crashing, or by failing built-in code assertions), then there are defects to correct. The great advantage of fuzz testing is that the test design is extremely simple, and free of preconceptions about system behavior.

Gamma Testing
Gamma testing is a little-known informal phrase that refers derisively to the release of "buggy" (defect-ridden) products. It is not a term of art among testers, but rather an example of referential humor. Cynics have referred to all software releases as "gamma testing" since defects are found in almost all commercial, commodity and publicly available software eventually.

Gorilla Testing
Testing one particular module, functionality heavily

Grey Box Testing
The typical grey box tester is permitted to set up or manipulate the testing environment, like seeding a database, and can view the state of the product after their actions, like performing a SQL query on the database to be certain of the values of columns. It is used almost exclusively of client-server testers or others who use a database as a repository of information,or who has to manipulate XML files (DTD or an actual XML file) or configuration files directly, or who know the internal workings or algorithm of the software under test and can write tests specifically for the anticipated results.

GUI Testing
GUI testing is the process of testing a graphical user interface to ensure it meets its written specifications

Heuristic evaluations
Heuristic evaluations are one of the most informal method of usability inspection in the field of human-computer interaction. It helps identifying the usability problems in a user interface (UI) design. It specifically involves evaluators examining the interface and judging its compliance with recognized usability principles (the "heuristics").

High Order Tests
Black-box tests conducted once the software has been integrated

Incremental Testing
"Integration testing where system components are integrated into the system one at a time until the entire system is integrated.

Installation Testing
Installation testing can simply be defined as any testing that occurs outside of the development environment. Such testing will frequently occur on the computer system the software product will eventually be installed on. While the ideal installation might simply appear to be to run a setup program, the generation of that setup program itself and its efficacy in a variety of machine and operating system environments can require extensive testing before it can be used with confidence

Integration Testing
Integration testing is the phase of software testing in which individual software modules are combined and tested as a group. It follows unit testing and precedes system testing.

Interface Testing
Testing conducted to evaluate whether systems or components pass data and control correctly to each other.

Interoperability testing
The process of testing to determine the interoperability of a software product

Invalid testing
Testing using input values that should be rejected by the component or system

Isolation Testing
Component testing of individual components in isolation from surrounding components, with surrounding components being simulated by stubs

Keyword driven Testing
A scripting technique that uses data files to contain not only test data and expected results, but also keywords related to the application being tested. The keywords are interpreted by special supporting scripts that are called by the control script for the test

Load Testing
Load testing is the act of testing a system under load. It generally refers to the practice of modeling the expected usage of a software program by simulating multiple users accessing the program's services concurrently. This testing is most relevant for multi-user systems, often one built using a client/server model, such as web servers

Localization Testing
This term refers to making software specifically designed for a specific locality

Logic coverage Testing / Logic driven Testing / Structural test case design
Test case selection that is based on an analysis of the internal structure of the component. Also known as white-box testing

Loop Testing
A white box testing technique that exercises program loops

Maintainability Testing / Serviceability Testing
Testing whether the system meets its specified objectives for maintainability.

Maintenance testing
Testing the changes to an operational system or the impact of a changed environment to an operational system

Model Based Testing
Model-based testing refers to software testing where test cases are derived in whole or in part from a model that describes some (usually functional) aspects of the system under test.

Monkey Testing
Testing a system or an Application on the fly, i.e just few tests here and there to ensure the system or an application does not crash out

Mutation testing
A testing methodology in which two or more program mutations are executed using the same test cases to evaluate the ability of the test cases to detect differences in the mutations

N+ Testing
A variation of Regression Testing. Testing conducted with multiple cycles in which errors found in test cycle N are resolved and the solution is retested in test cycle N+. The cycles are typically repeated until the solution reaches a steady state and there are no errors

Negative Testing / Dirty Testing
Testing aimed at showing software does not work.

Operational Testing
Testing conducted to evaluate a system or component in its operational environment.

Pair testing
Two testers work together to find defects. Typically, they share one computer and trade control of it while testing

Parallel Testing
The process of feeding test data into two systems, the modified system and an alternative system (possibly the original system) and comparing results.

Path coverage
Metric applied to all path-testing strategies: in a hierarchy by path length, where length is measured by the number of graph links traversed by the path or path segment; e.g. coverage with respect to path segments two links long, three links long, etc. Unqualified, this term usually means coverage with respect to the set of entry/exit paths. Often used erroneously as synonym for statement coverage

Path Testing
Testing in which all paths in the program source code are tested at least once.

Penetration Testing
The portion of security testing in which the evaluators attempt to circumvent the security features of a system

Performance Testing
Performance testing is testing that is performed to determine how fast some aspect of a system performs under a particular workload.Performance testing can serve different purposes. It can demonstrate that the system meets performance criteria. It can compare two systems to find which performs better. Or it can measure what parts of the system or workload cause the system to perform badly

Playtest
A playtest is the process by which a game designer tests a new game for bugs and improvements before bringing it to market

Portability Testing
Testing aimed at demonstrating the software can be ported to specified hardware or software platforms.

Post-conditions
Cleanup steps after the test case is run, to bring it back to a known state.

Precondition
Dependencies that are required for the test case to run

Progressive Testing
Testing of new features after regression testing of previous features

Quality Control
Quality control and quality engineering are involved in developing systems to ensure products or services are designed and produced to meet or exceed customer requirements and expectations

Ramp Testing
Continuously raising an input signal until the system breaks down

Random Testing
Testing a program or part of a program using test data that has been chosen at random

Recovery Testing
Confirms that the program recovers from expected or unexpected events without loss of data or functionality. Events can include shortage of disk space, unexpected loss of communication, or power out conditions

Regression Testing
Regression testing is any type of software testing which seeks to uncover bugs that occur whenever software functionality that previously worked as desired stops working or no longer works in the same way that was previously planned.

Release Candidate
A pre-release version, which contains the desired functionality of the final version, but which needs to be tested for bugs

Reliability Testing
Testing to determine whether the system/software meets the specified reliability requirements.

Requirements based Testing
Designing tests based on objectives derived from requirements for the software component

Resource utilization testing
The process of testing to determine the Resource-utilization of a software product

Risk-based testing
Testing oriented towards exploring and providing information about product risks

Sanity Testing
Brief test of major functional elements of a piece of software to determine if its basically operational

Scalability Testing
Performance testing focused on ensuring the application under test gracefully handles increases in work load

Scenario Testing
A scenario test is a test based on a hypothetical story used to help a person think through a complex problem or system. They can be as simple as a diagram for a testing environment or they could be a description written in prose.

Security Testing
Tests focused on ensuring the target-of-test data (or systems) are accessible only to those actors for which they are intended.

Session-based Testing
Session-based testing is ideal when formal requirements are non present, incomplete, or changing rapidly. It can be used to introduce measurement and control to an immature test process, and can form a foundation for significant improvements in productivity and error detection. It is more closely related to Exploratory testing. It is a controlled and improved ad-hoc testing that is able to use the knowledge gained as a basis for ongoing, product sustained improvement

Simulator
A device, computer program or system used during testing, which behaves or operates like a given system when provided with a set of controlled inputs

Smart testing
Tests that based on theory or experience are expected to have a high probability of detecting specified classes of bugs; tests aimed at specific bug types

Smoke Testing
A sub-set of the black box test is the smoke test. A smoke test is a cursory examination of all of the basic components of a software system to ensure that they work. Typically, smoke testing is conducted immediately after a software build is made. The term comes from electrical engineering, where in order to test electronic equipment, power is applied and the tester ensures that the product does not spark or smoke.

Soak Testing
Running a system at high load for a prolonged period of time. For example, running several times more transactions in an entire day (or night) than would be expected in a busy day, to identify and performance problems that appear after a large number of transactions have been executed

Soap-opera testing
A technique for defining test scenarios by reasoning about dramatic and exaggerated usage scenarios. When defined in collaboration with experienced users, soap operas help to test many functional aspects of a system quickly and-because they are not related directly to either the systems formal specifications, or to the systems features-they have a high rate of success in revealing important yet often unanticipated problems.

Software Quality Assurance
Software testing is a process used to identify the correctness, completeness and quality of developed computer software. Actually, testing can never establish the correctness of computer software, as this can only be done by formal verification (and only when there is no mistake in the formal verification process). It can only find defects, not prove that there are none.

Stability Testing
Stability testing is an attempt to determine if an application will crash.

State Transition Testing
A test case design technique in which test cases are designed to execute state transitions.

Statement Testing
Testing designed to execute each statement of a computer program.

Static Testing
Analysis of a program carried out without executing the program

Statistical Testing
A test case design technique in which a model is used of the statistical distribution of the input to construct representative test cases.

Storage Testing
Testing whether the system meets its specified storage objectives.

Stress Testing
Stress testing is a form of testing that is used to determine the stability of a given system or entity. It involves testing beyond normal operational capacity, often to a breaking point, in order to observe the results.Stress testing a subset of load testing.

Structural Testing
White box testing, glass box testing or structural testing is used to check that the outputs of a program, given certain inputs, conform to the structural specification of the program

SUT
System Under Test

Syntax Testing
A test case design technique for a component or system in which test case design is based upon the syntax of the input.

System Testing
System testing is testing conducted on a complete, integrated system to evaluate the system's compliance with its specified requirements. System testing falls within the scope of Black box testing

Technical Requirements Testing
Testing of those requirements that do not relate to functionality. i.e. performance, usability, etc.

Test Approach
The implementation of the test strategy for a specific project. It typically includes the decisions made that follow based on the (test) project's goal and the risk assessment carried out, starting points regarding the test process, the test design techniques to be applied, exit criteria and test types to be performed

Test Automation
Test automation is the use of software to control the execution of tests, the comparison of actual outcomes to predicted outcomes, the setting up of test preconditions, and other test control and test reporting functions.

Test Bed
An execution environment configured for testing. May consist of specific hardware, OS, network topology, configuration of the product under test, other application or system software, etc. Same as Test environment

Test Case
The specification (usually formal) of a set of test inputs, execution conditions, and expected results, identified for the purpose of making an evaluation of some particular aspect of a Target Test Item.

Test Cycle
A formal test cycle consists of all tests performed. In software development, it can consist of, for example, the following tests: unit/component testing, integration testing, system testing, user acceptance testing and the code inspection.

Test Data
The definition (usually formal) of a collection of test input values that are consumed during the execution of a test, and expected results referenced for comparative purposes

Test Driven Development
Test-driven development (TDD) is a Computer programming technique that involves writing tests first and then implementing the code to make them pass. The goal of test-driven development is to achieve rapid feedback and implements the "illustrate the main line" approach to constructing a program. This technique is heavily emphasized in Extreme Programming.

Test Driver
A program or test tool used to execute a tests. Also known as a Test Harness

Test Environment
The hardware and software environment in which tests will be run, and any other software with which the software under test interacts when under test including stubs and test drivers.

Test Harness
In software testing, a test harness is a collection of software tools and test data configured to test a program unit by running it under varying conditions and monitor its behavior and outputs.

Test Idea
A brief statement identifying a test that is potentially useful to conduct. The test idea typically represents an aspect of a given test: an input, an execution condition or an expected result, but often only addresses a single aspect of a test.

Test Log
A collection of raw output captured during a unique execution of one or more tests, usually representing the output resulting from the execution of a Test Suite for a single test cycle run.

Test Plan
A document describing the scope, approach, resources, and schedule of intended testing activities. It identifies test items, the features to be tested, the testing tasks, who will do each task, and any risks requiring contingency planning.

Test Procedure
The procedural aspect of a given test, usually a set of detailed instructions for the setup and step-by-step execution of one or more given test cases. The test procedure is captured in both test scenarios and test scripts

Test Report
A document that summarizes the outcome of testing in terms of items tested, summary of results , effectiveness of testing and lessons learned.

Test Scenario
A sequence of actions (execution conditions) that identifies behaviors of interest in the context of test execution.

Test Script
A collection of step-by-step instructions that realize a test, enabling its execution. Test scripts may take the form of either documented textual instructions that are executed manually or computer readable instructions that enable automated test execution.

Test Specification
A document specifying the test approach for a software feature or combination or features and the inputs, predicted results and execution conditions for the associated tests

Test Strategy
Defines the strategic plan for how the test effort will be conducted against one or more aspects of the target system.

Test Suite
A package-like artifact used to group collections of test scripts , both to sequence the execution of the tests and to provide a useful and related set of Test Log information from which Test Results can be determined

Test Tools
Computer programs used in the testing of a system, a component of the system, or its documentation

Testalibity
The degree to which a system or component facilitates the establishment of test criteria and the performance of tests to determine whether those criteria have been met

Thread Testing
A variation of top-down testing where the progressive integration of components follows the implementation of subsets of the requirements, as opposed to the integration of components by successively lower levels

Top-down testing
An incremental approach to integration testing where the component at the top of the component hierarchy is tested first, with lower level components being simulated by stubs. Tested components are then used to test lower level components. The process is repeated until the lowest level components have been tested

Traceability Matrix
A document showing the relationship between Test Requirements and Test Cases

Unit Testing
A unit test is a procedure used to verify that a particular module of source code is working properly

Usability Testing
Usability testing is a means for measuring how well people can use some human-made object (such as a web page, a computer interface, a document, or a device) for its intended purpose, i.e. usability testing measures the usability of the object. If usability testing uncovers difficulties, such as people having difficulty understanding instructions, manipulating parts, or interpreting feedback, then developers should improve the design and test it again

Use case testing
A black box test design technique in which test cases are designed to execute user scenarios

Validation
The word validation has several related meanings:* In general, validation is the process of checking if something satisfies a certain criterion. Examples would be: checking if a statement is true, if an appliance works as intended, if a computer system is secure, or if computer data is compliant with an open standard. This should not be confused with verification.

Verification
In the context of hardware and software systems,formal verification is the act ofproving or disproving the correctness of a systemwith respect to a certain formal specification or property,using formal methods.

Volume Testing
Testing which confirms that any values that may become large over time (such as accumulated counts, logs, and data files), can be accommodated by the program and will not cause the program to stop working or degrade its operation in any manner

White Box testing / Glass box Testing
White box testing, glass box testing or structural testing is used to check that the outputs of a program, given certain inputs, conform to the structural specification of the program. It uses information about the structure of the program to check that it

Workflow Testing
Scripted end-to-end testing which duplicates specific workflows which are expected to be utilized by the end-user

What is 'Software Quality Assurance'?
Software QA involves the entire software development PROCESS - monitoring and improving the process, making sure that any agreed-upon standards and procedures are followed, and ensuring that problems are found and dealt with.

What is 'Software Testing'?
Testing involves operation of a system or application under controlled conditions and evaluating the results. Testing should intentionally attempt to make things go wrong to determine if things happen when they shouldn't or things don't happen when they should.

Does every software project need testers?
It depends on the size and context of the project, the risks, the development methodology, the skill and experience of the developers. If the project is a short-term, small, low risk project, with highly experienced programmers utilizing thorough unit testing or test-first development, then test engineers may not be required for the project to succeed. For non-trivial-size projects or projects with non-trivial risks, a testing staff is usually necessary. The use of personnel with specialized skills enhances an organization's ability to be successful in large, complex, or difficult tasks. It allows for both a) deeper and stronger skills and b) the contribution of differing perspectives.

What is Regression testing?
Retesting of a previously tested program following modification to ensure that faults have not been introduced or uncovered as a result of the changes made.

Why does software have bugs?
Some of the reasons are:

Miscommunication or no communication.
Programming errors
Changing requirements
Time pressures

How can new Software QA processes be introduced in an existing Organization?
It depends on the size of the organization and the risks involved.
For small groupsor projects, a more ad-hoc process may be appropriate, depending on the type of customers and projects.
By incremental self managed team approaches.

What is verification? Validation?
Verification typically involves reviews and meetings to evaluate documents, plans, code, requirements, and specifications. This can be done with checklists, issues lists, walkthroughs, and inspection meetings. Validation typically involves actual testing and takes place after verifications are completed.

What is a 'walkthrough'? What's an 'inspection'?
A 'walkthrough' is an informal meeting for evaluation or informational purposes. Little or no preparation is usually required. An inspection is more formalized than a 'walkthrough', typically with 3-8 people including a moderator, reader, and a recorder to take notes. The subject of the inspection is typically a document such as a requirements spec or a test plan, and the purpose is to find problems and see what's missing, not to fix anything.

What kinds of testing should be considered?
Some of the basic kinds of testing involve:
Blackbox testing, Whitebox testing, Integration testing, Functional testing, smoke testing, Acceptance testing, Load testing, Performance testing, User acceptance testing.

What are 5 common problems in the software development process?
Poor requirements
Unrealistic Schedule
Inadequate testing
Changing requirements
Miscommunication

What are 5 common solutions to software development problems?
Solid requirements
Realistic Schedule
Adequate testing
Clarity of requirements
Good communication among the Project team

What is software 'quality'?
Quality software is reasonably bug-free, delivered on time and within budget, meets requirements and/or expectations, and is maintainable

What are some recent major computer system failures caused by software bugs?
Trading on a major Asian stock exchange was brought to a halt in November of 2005, reportedly due to an error in a system software upgrade. A May 2005 newspaper article reported that a major hybrid car manufacturer had to install a software fix on 20,000 vehicles due to problems with invalid engine warning lights and occasional stalling. Media reports in January of 2005 detailed severe problems with a $170 million high-profile U.S. government IT systems project. Software testing was one of the five major problem areas according to a report of the commission reviewing the project.

What is 'good code'? What is 'good design'?
'Good code' is code that works, is bug free, and is readable and maintainable. Good internal design is indicated by software code whose overall structure is clear, understandable, easily modifiable, and maintainable; is robust with sufficient error-handling and status logging capability; and works correctly when implemented. Good functional design is indicated by an application whose functionality can be traced back to customer and end-user requirements.

What is SEI? CMM? CMMI? ISO? Will it help?
These are all standards that determine effectiveness in delivering quality software. It helps organizations to identify best practices useful in helping them increase the maturity of their processes.

What steps are needed to develop and run software tests?
Obtain requirements, functional design, and internal design specifications and other necessary documents
Obtain budget and schedule requirements.
Determine Project context.
Identify risks.
Determine testing approaches, methods, test environment, test data.
Set Schedules, testing documents.
Perform tests.
Perform reviews and evaluations
Maintain and update documents

What's a 'test plan'? What's a 'test case'?
A software project test plan is a document that describes the objectives, scope, approach, and focus of a software testing effort. A test case is a document that describes an input, action, or event and an expected response, to determine if a feature of an application is working correctly.

What should be done after a bug is found?
The bug needs to be communicated and assigned to developers that can fix it. After the problem is resolved, fixes should be re-tested, and determinations made regarding requirements for regression testing to check that fixes didn't create problems elsewhere

Will automated testing tools make testing easier?
It depends on the Project size. For small projects, the time needed to learn and implement them may not be worth it unless personnel are already familiar with the tools. For larger projects, or on-going long-term projects they can be valuable.

What's the best way to choose a test automation tool? 
Some of the points that can be noted before choosing a tool would be:
Analyze the non-automated testing situation to determine the testing activity that is being performed.
Testing procedures that are time consuming and repetition.
Cost/Budget of tool, Training and implementation factors.
Evaluation of the chosen tool to explore the benefits.

How can it be determined if a test environment is appropriate?
Test environment should match exactly all possible hardware, software, network, data, and usage characteristics of the expected live environments in which the software will be used.

What's the best approach to software test estimation?
The 'best approach' is highly dependent on the particular organization and project and the experience of the personnel involved
Some of the following approaches to be considered are:
Implicit Risk Context Approach
Metrics-Based Approach
Test Work Breakdown Approach
Iterative Approach
Percentage-of-Development Approach

What if the software is so buggy it can't really be tested at all?
The best bet in this situation is for the testers to go through the process of reporting whatever bugs or blocking-type problems initially show up, with the focus being on critical bugs.

How can it be known when to stop testing?
Common factors in deciding when to stop are:
Deadlines (release deadlines, testing deadlines, etc.)
Test cases completed with certain percentage passed
Test budget depleted
Coverage of code/functionality/requirements reaches a specified point
Bug rate falls below a certain level
Beta or alpha testing period ends 
What if there isn't enough time for thorough testing?
Use risk analysis to determine where testing should be focused.
Determine the important functionalities to be tested.
Determine the high risk aspects of the project.
Prioritize the kinds of testing that need to be performed.
Determine the tests that will have the best high-risk-coverage to time-required ratio.

What if the project isn't big enough to justify extensive testing?
Consider the impact of project errors, not the size of the project. The tester might then do ad hoc testing, or write up a limited test plan based on the risk analysis.

How does a client/server environment affect testing?
Client/server applications can be quite complex due to the multiple dependencies among clients, data communications, hardware, and servers, especially in multi-tier systems. Load/stress/performance testing may be useful in determining client/server application limitations and capabilities.

How can World Wide Web sites be tested?
Some of the considerations might include:
Testing the expected loads on the server
Performance expected on the client side
Testing the required securities to be implemented and verified.
Testing the HTML specification, external and internal links
cgi programs, applets, javascripts, ActiveX components, etc. to be maintained, tracked, controlled

How is testing affected by object-oriented designs?
Well-engineered object-oriented design can make it easier to trace from code to internal design to functional design to requirements. If the application was well-designed this can simplify test design.

What is Extreme Programming and what's it got to do with testing?
Extreme Programming (XP) is a software development approach for small teams on risk-prone projects with unstable requirements. For testing ('extreme testing', programmers are expected to write unit and functional test code first - before writing the application code. Customers are expected to be an integral part of the project team and to help develop scenarios for acceptance/black box testing.

What makes a good Software Test engineer?
A good test engineer has a 'test to break' attitude, an ability to take the point of view of the customer, a strong desire for quality, and an attention to detail. Tact and diplomacy are useful in maintaining a cooperative relationship with developers, and an ability to communicate with both technical (developers) and non-technical (customers, management) people is useful.

What makes a good Software QA engineer?
They must be able to understand the entire software development process and how it can fit into the business approach and goals of the organization. Communication skills and the ability to understand various sides of issues are important. In organizations in the early stages of implementing QA processes, patience and diplomacy are especially needed. An ability to find problems as well as to see 'what's missing' is important for inspections and reviews

What's the role of documentation in QA?
QA practices should be documented such that they are repeatable. Specifications, designs, business rules, inspection reports, configurations, code changes, test plans, test cases, bug reports, user manuals, etc. should all be documented. Change management for documentation should be used.

What is a test strategy? What is the purpose of a test strategy?
It is a plan for conducting the test effort against one or more aspects of the target system.
A test strategy needs to be able to convince management and other stakeholders that the approach is sound and achievable, and it also needs to be appropriate both in terms of the software product to be tested and the skills of the test team.

What information does a test strategy captures?
It captures an explanation of the general approach that will be used and the specific types, techniques, styles of testing

What is test data?
It is a collection of test input values that are consumed during the execution of a test, and expected results referenced for comparative purposes during the execution of a test

What is Unit testing?
It is implemented against the smallest testable element (units) of the software, and involves testing the internal structure such as logic and dataflow, and the unit's function and observable behaviors

How can the test results be used in testing?
Test Results are used to record the detailed findings of the test effort and to subsequently calculate the different key measures of testing

What is Developer testing?
Developer testing denotes the aspects of test design and implementation most appropriate for the team of developers to undertake.

What is independent testing?
Independent testing denotes the test design and implementation most appropriately performed by someone who is independent from the team of developers.

What is Integration testing?
Integration testing is performed to ensure that the components in the implementation model operate properly when combined to execute a use case

What is System testing?
A series of tests designed to ensure that the modified program interacts correctly with other system components. These test procedures typically are performed by the system maintenance staff in their development library.

What is Acceptance testing?
User acceptance testing is the final test action taken before deploying the software. The goal of acceptance testing is to verify that the software is ready, and that it can be used by end users to perform those functions and tasks for which the software was built

What is the role of a Test Manager?
The Test Manager role is tasked with the overall responsibility for the test effort's success. The role involves quality and test advocacy, resource planning and management, and resolution of issues that impede the test effort

What is the role of a Test Analyst?
The Test Analyst role is responsible for identifying and defining the required tests, monitoring detailed testing progress and results in each test cycle and evaluating the overall quality experienced as a result of testing activities. The role typically carries the responsibility for appropriately representing the needs of stakeholders that do not have direct or regular representation on the project.

What is the role of a Test Designer?
The Test Designer role is responsible for defining the test approach and ensuring its successful implementation. The role involves identifying the appropriate techniques, tools and guidelines to implement the required tests, and to give guidance on the corresponding resources requirements for the test effort

What are the roles and responsibilities of a Tester?
The Tester role is responsible for the core activities of the test effort, which involves conducting the necessary tests and logging the outcomes of that testing. The tester is responsible for identifying the most appropriate implementation approach for a given test, implementing individual tests, setting up and executing the tests, logging outcomes and verifying test execution, analyzing and recovering from execution errors.

What are the skills required to be a good tester?
A tester should have knowledge of testing approaches and techniques, diagnostic and problem-solving skills, knowledge of the system or application being tested, and knowledge of networking and system architecture

What is test coverage?
Test coverage is the measurement of testing completeness, and it's based on the coverage of testing expressed by the coverage of test requirements and test cases or by the coverage of executed code.

What is a test script?
The step-by-step instructions that realize a test, enabling its execution. Test Scripts may take the form of either documented textual instructions that are executed manually or computer readable instructions that enable automated test execution.